cross_3d# regridding.math.cross_3d(a, b)[source]# Compute the vector product \(a \times b\) between two 3D vectors \(a\) and \(b\). Parameters: a (tuple[float, float, float]) – A 3D vector. b (tuple[float, float, float]) – Another 3D vector. Return type: tuple[float, float, float]