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regridding documentation

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  • fill
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  • ndarray_linear_interpolation
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  • regrid_from_weights
  • transpose_weights
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    • area_triangle
    • bounding_boxes_intersect_2d
    • bounding_boxes_intersect_3d
    • line_equation_2d
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    • line_triangle_intersection
    • line_triangle_intersection_parameters
    • point_is_inside_box_2d
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    • two_line_segment_intersection
    • two_line_segment_intersection_parameters
    • two_line_segments_intersect
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  • math
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    • norm_3d
    • sign
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  • regridding
  • math
  • norm_3d

norm_3d#

regridding.math.norm_3d(a)[source]#

Compute the magnitude of a 3D vector.

Parameters:

a (tuple[float, float, float]) – A 3D vector.

Return type:

float

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